Archive for December 2013
General Movements
General Movements: The basic move is by the pawn or checker which is 4” in the X, Y, Z, or T direction. You can move N/S, E/W, up/down, and back/forth through time from any of 81+ coordinates/spaces using standard checkers, chess pieces or figures to play any number of game on its surface. The shortest…
Read More4D Checkers
Rules for checkers 2-8 players: 15-20 minutes: First decide whether or not jumps are mandatory or not. Mandatory jumps significantly shorten the game. 1) Start with 4 – 6 pieces around chosen corner (their origin). Oldest or youngest goes first; play continues clockwise. 2) pawns/checkers move forward 1 unit (4”) in the X, Y, Z,…
Read More4D Chess
Rules for chess 2-8 players: Start on chosen side (not corner). Pieces are jetEyed or promoted to Bishops or Queens (or Kings in variants) when they reach the opposite side. Last King standing wins. A stalemate occurs if no King is taken after 30 moves from when the last pawn leaves the board. (In variants…
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